Pseudo Bony Architecture

It’s been a remarkably busy week in the animal architecture world. Bat houses, fish texting, and profound words on Green Cities to name only a few hot topics that have graced our rss feeds and comment streams (all forth coming posts). And then there’s that one thing, that one story that we can’t help but bring to light for its sheer and utter wrong-headedness. If there is any one thing that we here at Animal Architecture are fighting against it’s a bone rendering engine. We don’t even think it’s fair for us to comment on this any more… “you hit the morphogenesis button, and go primal?!!!?” We’re too young to be this disappointed.

boneworks2

boneworks2

http://bits.blogs.nytimes.com/2009/09/18/solidthinking-has-a-bone-to-pick-with-designers/?hp

For a better idea about what we mean by bony architecture check out this link at emdwork.com.

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